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Luiz Fernando

Senior Full-Stack Software Engineer

Internal platforms, live-ops planning, and product tooling for games teams at Riot Games scale

Brazil, Remote

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Professional Summary

I am a senior full-stack engineer with more than 12 years shipping production software, including a year inside Riot Games through X-Team. I built internal team-building and roadmap tools that gave release-planning visibility across Valorant, TFT, and League of Legends.

Games teams need the same things I already ship elsewhere: clear workflows, reliable APIs, and interfaces people can trust under deadline. I work in TypeScript, React, Node, GraphQL, and Go, in distributed teams across time zones.

Most recent role: Senior Software Engineer at Coinbase. I am targeting games, live-ops, and player-platform teams.

Core Skills

Internal platforms

Roadmaps, release planning, team-building tools, and cross-product visibility for large organizations

Product surfaces

React, TypeScript, GraphQL, Relay, design systems, and workflows that stay clear when many teams share them

Services

Node.js, Go, GraphQL, REST, and PostgreSQL in distributed teams

Delivery

Async communication across time zones, structured reviews, and agentic delivery with Claude, Cursor, and Codex

Selected systems

Professional Experience

Senior Software EngineerCoinbase

Jul 2025 to Jul 2026

Remote

  • Used a full AI workflow with Claude, Cursor, and Codex from discovery to production, including requirement shaping, spec drafting, implementation, review, and release readiness.
  • Made targeted backend adjustments with an AI assistant to help the team diagnose issues faster and unblock delivery.
  • Improved onboarding conversion by designing and shipping new pages and UX upgrades in onboarding flows that had been largely untouched for more than five years.
  • Owned and maintained critical onboarding journeys from sign-in through post sign-in, including identity, compliance, and policy-driven user states.
  • Built and scaled Storybook-based Unified Onboarding documentation and scenario coverage, with reusable stories for success, error, regional, and compliance variants to reduce regressions and speed delivery.

Senior Software EngineerRiot Games (Client project via X-Team)

Feb 2021 to Jan 2022

Remote

  • Built internal team-building and roadmap tools with React, TypeScript, Node.js, GraphQL, and Go for organization-wide planning needs.
  • Delivered release-planning visibility across products including Valorant, TFT, and League of Legends through robust internal platforms.
  • Shipped user-facing and internal workflows focused on clarity, reliability, and predictable cross-team collaboration.
  • Partnered with cross-functional stakeholders to align delivery plans, technical scope, and product objectives.

Senior Software EngineerX-Team

Feb 2021 to Jan 2022

Remote

  • Delivered production-ready software for international clients, including Riot Games, in highly distributed team environments.
  • Contributed across frontend and backend stacks using React, Node.js, GraphQL, and Go depending on client and product needs.
  • Worked effectively across multiple time zones with strong async communication and clear ownership of deliverables.
  • Maintained high quality standards through collaborative reviews, iterative releases, and structured problem solving.

Software EngineerEntria

Aug 2017 to Jun 2018

Sao Paulo, Brazil

  • Built enterprise web and mobile products with React Native, GraphQL, Node.js, and Relay.
  • Delivered a Natura sales-force application and an airline ticketing mobile app with TypeScript, Redux, and Redux-Saga.
  • Contributed to a feedback and 360-degree analysis platform used by HR teams for performance processes.
  • Worked across multiple client projects, adapting quickly to different domains and technical constraints.

Education

B.Sc. in Computer Science

UNIBTA, Sao Paulo, Brazil, 2016 to 2020

Resume updated September 2026

Luiz FernandoSenior Full-Stack Software EngineerUpdated September 2026

Articles

Projects

Real-time clients and explicit state, useful for live products.